six seven S
CS2 player profile

six seven

Steam 76561199228268929 Tracking setup required
Current Premier
6
Steam
Tracking is not enabled Only imported match data is counted in the analyzed statistics below.
Deep telemetry

Behavior and mechanics

Ready · 1
Laboratory aim metrics Crosshair, preaim, aim response and time-to-damage are calculated from tick and subtick data, but do not yet have geometry-verified line of sight. Trust weight: 0
Shots1101 matches · 15 rounds
Damaging shots29.1%32 / 110
Head-hit share18.8%6 head hits
Stationary shots72.7%Movement at fire time measured per tick
Wallbang kills00 through-smoke kills
Enemies flashed414.2s total blind time
Moving time61.3%about 1,876 m traveled
Airborne time7.8%0 airborne kills
Visual intelligence

Trends from processed demos

Latest 1 matches
Play profileCombat and movement profile
Aim precisionCrosshair and preaim trend
Reaction timingAim response and time-to-damage
Experimental lab

Aim and subtick behavior

No geometry LOS
Crosshair error1.87°109 samples
Preaim error2.59°Median around 100 ms before fire
Aim response867 ms32 samples
Time to damage1,469 msAngular acquisition proxy
Direct demo events No public chat/voice Trust Score unchanged