𝕮𝖍𝖎𝖑𝖑 gu🆈 �
CS2 player profile

𝕮𝖍𝖎𝖑𝖑 gu🆈

Steam 76561198327877174 Tracking setup required
Current Premier
16
Steam
Tracking is not enabled Only imported match data is counted in the analyzed statistics below.
Deep telemetry

Behavior and mechanics

Ready · 1
Laboratory aim metrics Crosshair, preaim, aim response and time-to-damage are calculated from tick and subtick data, but do not yet have geometry-verified line of sight. Trust weight: 0
Shots2351 matches · 18 rounds
Damaging shots15.3%36 / 235
Head-hit share38.9%14 head hits
Stationary shots55.6%Movement at fire time measured per tick
Wallbang kills02 through-smoke kills
Enemies flashed00.0s total blind time
Moving time56.5%about 2,133 m traveled
Airborne time6.5%0 airborne kills
Visual intelligence

Trends from processed demos

Latest 1 matches
Play profileCombat and movement profile
Aim precisionCrosshair and preaim trend
Reaction timingAim response and time-to-damage
Experimental lab

Aim and subtick behavior

No geometry LOS
Crosshair error3.80°225 samples
Preaim error6.43°Median around 100 ms before fire
Aim response531 ms36 samples
Time to damage1,055 msAngular acquisition proxy
Direct demo events No public chat/voice Trust Score unchanged