Nuke
- Date
- 28 Oct 2026, 14:14
- Duration
- 12:46
Team 1
Draw
8
:
Team 2
Draw
8
Match overview
Detailed performance, aim, activity and duel statistics.
Player statistics
8
Team 1
Draw
Average Premier rating Average Trust Score 80%
| Player | Rank | TS | K | D | A | +/- | K/D | K/R | ADR | Rating | KAST | Flags | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | HS% | Shots | Hit rate | Damaging shots | Stationary shots | Crosshair error | Preaim error | Aim response | Time to damage | ||||||||||||||||||||||||||||
| Player | Utility damage | Flash assists | Trade kills | Traded deaths | Survived | Moving time | Airborne time | Distance | |||||||||||||||||||||||||||||
| Player | Opening kills | Opening deaths | Entry success | Clutches | 2K | 3K | 4K | 5K | |||||||||||||||||||||||||||||
|
|
80 | 12 | 11 | 1 | +1 | 1.09 | 0.75 | 68.6 | 1.03 | 62.5% | — | 41.7% | 116 | 0.0% | 31.0% | 51.7% | 2.97° | 4.15° | 672 ms | 1,250 ms | 15 | 0 | 2 | 1 | 5 | 51.1% | 5.4% | — | 3 | 5 | 37.5% | 5/7 | 4 | 0 | 0 | 0 | |
|
|
80 | 8 | 13 | 4 | -5 | 0.62 | 0.50 | 74.1 | 0.65 | 50.0% | — | 50.0% | 167 | 0.0% | 19.8% | 50.6% | 2.07° | 3.21° | 734 ms | 1,500 ms | 43 | 0 | 1 | 2 | 3 | 45.7% | 3.3% | — | 3 | 5 | 37.5% | 3/9 | 2 | 0 | 0 | 0 |
Score progression
Hover for details or click a round to open it.
Rounds between both teams
8
Team 2
Draw
Average Premier rating Average Trust Score 84%
| Player | Rank | TS | K | D | A | +/- | K/D | K/R | ADR | Rating | KAST | Flags | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | HS% | Shots | Hit rate | Damaging shots | Stationary shots | Crosshair error | Preaim error | Aim response | Time to damage | ||||||||||||||||||||||||||||
| Player | Utility damage | Flash assists | Trade kills | Traded deaths | Survived | Moving time | Airborne time | Distance | |||||||||||||||||||||||||||||
| Player | Opening kills | Opening deaths | Entry success | Clutches | 2K | 3K | 4K | 5K | |||||||||||||||||||||||||||||
|
|
87 | 14 | 11 | 2 | +3 | 1.27 | 0.88 | 100.6 | 1.34 | 75.0% | — | 35.7% | 232 | 0.0% | 27.2% | 59.1% | 3.90° | 4.14° | 469 ms | 1,359 ms | 4 | 0 | 1 | 1 | 5 | 44.4% | 6.8% | — | 8 | 5 | 61.5% | 1/3 | 4 | 0 | 0 | 0 | |
|
|
80 | 10 | 9 | 2 | +1 | 1.11 | 0.63 | 71.9 | 1.14 | 81.3% | — | 20.0% | 147 | 0.0% | 24.5% | 51.0% | 3.19° | 4.21° | 492 ms | 1,016 ms | 44 | 0 | 1 | 1 | 7 | 51.9% | 8.6% | — | 2 | 1 | 66.7% | 3/9 | 3 | 0 | 0 | 0 |
Round intelligence
16 rounds reconstructed
Match timeline
Show
Jump to round
Objectiveメ sociophobe.net159
ObjectivePh0enix159
ObjectiveBonkers159
Objectiveメ sociophobe.net159
Lobby intelligence
4 playersAll players
Team 1
Ph0enix
80
Rating1.03
ADR68.6
K/D1.09
KAST62.5%
Entry success37.5%
Clutches5/7
Player profile
Performance profile
Combat intelligence
Combat impact
Tec-95 K
AK-472 K
MP92 K
M4A1-S2 K
Dual Berettas1 K- Shots
- 116
- Damaging shots
- 31.0%
- Crosshair error
- 2.97°
- Preaim error
- 4.15°
- Aim response
- 672ms
- Time to damage
- 1,250ms
Team 1
Bonkers
80
Rating0.65
ADR74.1
K/D0.62
KAST50.0%
Entry success37.5%
Clutches3/9
Player profile
Performance profile
Combat intelligence
Combat impact
M4A1-S3 K
AWP2 K
Galil AR1 K
Five-SeveN1 K
Tec-91 K- Shots
- 167
- Damaging shots
- 19.8%
- Crosshair error
- 2.07°
- Preaim error
- 3.21°
- Aim response
- 734ms
- Time to damage
- 1,500ms
Team 2
Xiiro
87
Rating1.34
ADR100.6
K/D1.27
KAST75.0%
Entry success61.5%
Clutches1/3
Player profile
Performance profile
Combat intelligence
Combat impact
AK-475 K
MP92 K
Galil AR1 K
MP71 K
Desert Eagle1 K- Shots
- 232
- Damaging shots
- 27.2%
- Crosshair error
- 3.90°
- Preaim error
- 4.14°
- Aim response
- 469ms
- Time to damage
- 1,359ms
Team 2
メ sociophobe.net
80
Rating1.14
ADR71.9
K/D1.11
KAST81.3%
Entry success66.7%
Clutches3/9
Player profile
Performance profile
Combat intelligence
Combat impact
AWP3 K
AK-472 K
Glock-181 K
MAC-101 K
Dual Berettas1 K- Shots
- 147
- Damaging shots
- 24.5%
- Crosshair error
- 3.19°
- Preaim error
- 4.21°
- Aim response
- 492ms
- Time to damage
- 1,016ms
Weapon intelligence
16 weapons with dataWeapons and hit distribution
Impact comparison
Team and player impact from parsed demo eventsDuels, trades and clutches
Head-to-head
Rows: Team 1 · Columns: Team 2Duel matrix
| Team 1 vs Team 2 | Σ | ||
|---|---|---|---|
| 1211 | |||
| 813 |
First kill by round
Opening duel progression
Xiiro
Bonkers
Xiiro
Bonkers
Bonkers
Ph0enix
Ph0enix
Ph0enix
Bonkers
Bonkers
Ph0enix
Xiiro
Xiiro
Xiiro
Ph0enix
メ sociophobe.netHead-to-head intelligence
Calculated from real killer/victim events in the demo timeline.Player-to-player duels
6:713 Direct engagements
Xiiro5:712 Direct engagements
Xiiro6:410 Direct engagements
メ sociophobe.net3:69 Direct engagements
メ sociophobe.netAutomated reading
Deterministic comparisons — no invented valuesMatch insights
Normalized index
Team performance profile
Individual impact
Impact leaders
Team 2 held the edge
6.010.0
Team 2 held the edge
71.386.2
Team 1 held the edge
3.02.0
Team 1 held the edge
8.04.0
Team 2 held the edge
701.8477.3
Experimental, geometry LOS is not verified and Trust weight remains 0.
AK-47
9 kills and 1,077 damage in this match.
Demo highlights
32 detected highlightsStandout moments
1v2
1v2
1v2
1v2
1v2
1v2
1v1
1v1
1v1
1v1
1v1
1v1
2K
2K
2K
2K
2K
2K
2K
2K
2K
2K
2K
2K
2K
WALLBANG
SMOKE
SMOKE
WALLBANG
WALLBANG
WALLBANG
WALLBANG
Production deep telemetry
ReadyFull match telemetry analysis
Behavior comparison
Team telemetry profile
Reaction timing
Aim response and time-to-damage
Player telemetry
Trust weight: 0Detailed player metrics
| Player | Shots | Damaging shots | Head-hit share | Stationary shots | Crosshair error | Preaim error | Aim response | Time to damage | WB/SMK |
|---|---|---|---|---|---|---|---|---|---|
| 116 | 31.0% | 23.1% | 51.7% | 2.97° | 4.15° | 672ms | 1,250ms | 2/0 | |
| 167 | 19.8% | 19.4% | 50.6% | 2.07° | 3.21° | 734ms | 1,500ms | 0/1 | |
| 232 | 27.2% | 12.1% | 59.1% | 3.90° | 4.14° | 469ms | 1,359ms | 2/1 | |
| 147 | 24.5% | 10.0% | 51.0% | 3.19° | 4.21° | 492ms | 1,016ms | 1/0 |
Experimental aim telemetry
Aim metrics use tick and subtick data but do not yet have geometry-verified line of sight. · Trust weight: 0
