Overpass
- Date
- 27 Sep 2026, 17:04
- Duration
- 13:29
Team 1
Defeat
6
:
Team 2
Winner
9
Match overview
Detailed performance, aim, activity and duel statistics.
Player statistics
6
Team 1
Defeat
Average Premier rating Average Trust Score 80%
| Player | Rank | TS | K | D | A | +/- | K/D | K/R | ADR | Rating | KAST | Flags | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | HS% | Shots | Hit rate | Damaging shots | Stationary shots | Crosshair error | Preaim error | Aim response | Time to damage | ||||||||||||||||||||||||||||
| Player | Utility damage | Flash assists | Trade kills | Traded deaths | Survived | Moving time | Airborne time | Distance | |||||||||||||||||||||||||||||
| Player | Opening kills | Opening deaths | Entry success | Clutches | 2K | 3K | 4K | 5K | |||||||||||||||||||||||||||||
|
|
80 | 13 | 10 | 3 | +3 | 1.30 | 0.87 | 99.1 | 1.33 | 73.3% | — | 53.8% | 206 | 0.0% | 22.8% | 45.6% | 4.19° | 4.80° | 625 ms | 1,047 ms | 5 | 1 | 3 | 1 | 5 | 63.4% | 9.1% | — | 5 | 1 | 83.3% | 1/7 | 3 | 0 | 0 | 0 | |
|
|
— | 80 | 8 | 11 | 0 | -3 | 0.73 | 0.53 | 44.7 | 0.91 | 86.7% | — | 75.0% | 117 | 0.0% | 12.8% | 41.7% | 4.54° | 5.21° | 563 ms | 1,125 ms | 56 | 0 | 1 | 3 | 5 | 60.0% | 1.3% | — | 6 | 3 | 66.7% | 1/4 | 0 | 0 | 0 | 0 |
Score progression
Hover for details or click a round to open it.
Rounds between both teams
9
Team 2
Winner
Average Premier rating Average Trust Score 87%
| Player | Rank | TS | K | D | A | +/- | K/D | K/R | ADR | Rating | KAST | Flags | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | HS% | Shots | Hit rate | Damaging shots | Stationary shots | Crosshair error | Preaim error | Aim response | Time to damage | ||||||||||||||||||||||||||||
| Player | Utility damage | Flash assists | Trade kills | Traded deaths | Survived | Moving time | Airborne time | Distance | |||||||||||||||||||||||||||||
| Player | Opening kills | Opening deaths | Entry success | Clutches | 2K | 3K | 4K | 5K | |||||||||||||||||||||||||||||
|
|
91 | 12 | 10 | 2 | +2 | 1.20 | 0.80 | 80.3 | 1.12 | 66.7% | — | 25.0% | 189 | 0.0% | 23.8% | 61.4% | 4.37° | 5.33° | 844 ms | 1,500 ms | 115 | 0 | 2 | 2 | 5 | 53.9% | 3.2% | — | 2 | 2 | 50.0% | 5/11 | 4 | 0 | 0 | 0 | |
|
|
83 | 8 | 11 | 4 | -3 | 0.73 | 0.53 | 73.1 | 0.78 | 53.3% | — | 62.5% | 193 | 0.0% | 20.2% | 61.1% | 5.13° | 6.98° | 656 ms | 1,328 ms | 152 | 0 | 2 | 2 | 4 | 55.3% | 3.9% | — | 2 | 9 | 18.2% | 4/4 | 3 | 0 | 0 | 0 |
Round intelligence
15 rounds reconstructed
Match timeline
Show
Jump to round
ObjectiveKrowaZBazooka157
ObjectivePAIN157
Lobby intelligence
4 playersAll players
Team 1
lagn53
80
Rating1.33
ADR99.1
K/D1.30
KAST73.3%
Entry success83.3%
Clutches1/7
Player profile
Performance profile
Combat intelligence
Combat impact
AK-476 K
M4A42 K
USP-S2 K
MAC-101 K
MP71 K- Shots
- 206
- Damaging shots
- 22.8%
- Crosshair error
- 4.19°
- Preaim error
- 4.80°
- Aim response
- 625ms
- Time to damage
- 1,047ms
Team 1
KrowaZBazooka
—80
Rating0.91
ADR44.7
K/D0.73
KAST86.7%
Entry success66.7%
Clutches1/4
Player profile
Performance profile
Combat intelligence
Combat impact
Galil AR3 K
AK-471 K
MP71 K
Glock-181 K
INFERNO1 K- Shots
- 117
- Damaging shots
- 12.8%
- Crosshair error
- 4.54°
- Preaim error
- 5.21°
- Aim response
- 563ms
- Time to damage
- 1,125ms
Team 2
PAIN
91
Rating1.12
ADR80.3
K/D1.20
KAST66.7%
Entry success50.0%
Clutches5/11
Player profile
Performance profile
Combat intelligence
Combat impact
M4A43 K
AK-472 K
Tec-92 K
Galil AR2 K
USP-S2 K- Shots
- 189
- Damaging shots
- 23.8%
- Crosshair error
- 4.37°
- Preaim error
- 5.33°
- Aim response
- 844ms
- Time to damage
- 1,500ms
Team 2
sh1zo666
83
Rating0.78
ADR73.1
K/D0.73
KAST53.3%
Entry success18.2%
Clutches4/4
Player profile
Performance profile
Combat intelligence
Combat impact
M4A43 K
MP72 K
M4A1-S2 K
AK-471 K
Desert Eagle0 K- Shots
- 193
- Damaging shots
- 20.2%
- Crosshair error
- 5.13°
- Preaim error
- 6.98°
- Aim response
- 656ms
- Time to damage
- 1,328ms
Weapon intelligence
15 weapons with dataWeapons and hit distribution
Impact comparison
Team and player impact from parsed demo eventsDuels, trades and clutches
Head-to-head
Rows: Team 1 · Columns: Team 2Duel matrix
| Team 1 vs Team 2 | Σ | ||
|---|---|---|---|
| 1310 | |||
| 810 |
First kill by round
Opening duel progression
sh1zo666
sh1zo666
sh1zo666
sh1zo666
sh1zo666
sh1zo666
KrowaZBazooka
sh1zo666
sh1zo666
PAIN
sh1zo666
lagn53
KrowaZBazooka
PAIN
KrowaZBazookaHead-to-head intelligence
Calculated from real killer/victim events in the demo timeline.Player-to-player duels
6:713 Direct engagements
lagn536:410 Direct engagements
sh1zo6663:69 Direct engagements
PAIN5:49 Direct engagements
sh1zo666Automated reading
Deterministic comparisons — no invented valuesMatch insights
Normalized index
Team performance profile
Individual impact
Impact leaders
Team 1 held the edge
11.04.0
Team 2 held the edge
71.976.7
Draw
4.04.0
Team 2 held the edge
2.09.0
Team 1 held the edge
609.9756.7
Experimental, geometry LOS is not verified and Trust weight remains 0.
AK-47
10 kills and 1,470 damage in this match.
Demo highlights
21 detected highlightsStandout moments
1v2
1v2
1v2
1v2
1v2
1v1
1v1
1v1
1v1
1v1
1v1
2K
2K
2K
2K
2K
2K
2K
2K
2K
2K
Production deep telemetry
ReadyFull match telemetry analysis
Behavior comparison
Team telemetry profile
Reaction timing
Aim response and time-to-damage
Player telemetry
Trust weight: 0Detailed player metrics
| Player | Shots | Damaging shots | Head-hit share | Stationary shots | Crosshair error | Preaim error | Aim response | Time to damage | WB/SMK |
|---|---|---|---|---|---|---|---|---|---|
| 206 | 22.8% | 16.7% | 45.6% | 4.19° | 4.80° | 625ms | 1,047ms | 0/0 | |
| 117 | 12.8% | 30.0% | 41.7% | 4.54° | 5.21° | 563ms | 1,125ms | 0/0 | |
| 189 | 23.8% | 7.5% | 61.4% | 4.37° | 5.33° | 844ms | 1,500ms | 0/0 | |
| 193 | 20.2% | 12.8% | 61.1% | 5.13° | 6.98° | 656ms | 1,328ms | 0/0 |
Experimental aim telemetry
Aim metrics use tick and subtick data but do not yet have geometry-verified line of sight. · Trust weight: 0
